simon

Developer — Web · Game · Tools

Featured Projects

E-Commerce Platform
Full-stack commerce system with secure auth, PCI-compliant payments, inventory & customizable admin dashboard.
Payments
Admin Panel
Real-time Inventory
Metrics
  • Stack: React, Node, PostgreSQL, Redis
  • Responsibilities: API design, scaling, payments integration
  • Highlights: 99.95% uptime, secure checkout
Web Production
Roblox Multiplayer System
Networked server architecture for low-latency multiplayer, anti-cheat hooks, and modular matchmaking.
Low-latency Net
Matchmaking
Anti-cheat
Cloud-hosted
  • Stack: Lua, Roblox Server, Kubernetes
  • Responsibilities: Networking, optimisation, tooling
  • Highlights: Improved tick stability by 42%
Game Tools
Unity 3D Rendering Toolkit
Custom shader pipeline and VFX toolkit for polished game visuals and optimized rendering on mobile and desktop.
Shaders
PostFX
Profiler
Cross-platform
  • Stack: Unity, HLSL, C#
  • Responsibilities: Shader dev, performance
  • Highlights: Reduced draw calls by 30%
Unity VFX

Skills

Web
HTML, CSS, JS, React, Node — production experience with CI/CD & monitoring.
  • Systems design, testing, deployment
  • Performance tuning
Frameworks
Game
Unity & Roblox — gameplay systems, networking, and tools for content creators.
  • VFX & Shaders
  • Multiplayer
Engines
Systems
macOS & Linux, server ops, and developer tooling for fast iteration.
  • DevOps
  • Automation
Tools